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A Complete Guide to Prince of Persia: The Lost Crown

The last Prince of Persia game came out 13 years earlier, and since then fans have been expected to revisit the series’ peak. That is what Ubisoft has accomplished with Prince of Persia: The Lost Crown, but instead of reliving the early 2000s 3D action-platforming, it has rewound the clock for thirty years, returning to the series’ 2D beginnings.

Is The Lost Crown the same as the original Prince of Persia?

The Lost Crown is a side-scrolling adventure in ninth-century Persia, where players must escape dangerous platforming traps to find vanished nobility. The protagonist, Sargon, uses temporal-bending abilities from The Sands of Time to navigate through obstacles. The game excels in platforming and fighting, which are crucial for a first Prince of Persia game. However, 3D games occasionally struggle with camera issues in small locations or distance assessments, which can be resolved by locking the camera in difficult spots. The game excels at both promoting and combat, resulting it a must-play for fans of the original game.

What is the unique thing about The Lost Crown?

The Lost Crown is largely unique. This is a full-fledged Metroidvania, and Rayman Legends developer Ubisoft Montpellier has created a large, linked world that leads you from eerie dungeons to the summit of Mount Qaf, the famous peak from Persian mythology. That traditional level design is combined with characteristics familiar from the greatest Metroidvania games, such as precision swordplay that makes heavy use of parries, nail-biting monsters, and a range of amulets that significantly and meaningfully increase your powers. And it appears to have potential.

Is Prince of Persia: The Lost Crown’s Gameplay better than previous Prince of Persia titles?

The Lost Crown, like The Sands of Time and 2008’s Prince of Persia remake, is a reinvention of the series’ theme, going in a new path while keeping certain old elements. The appealing basics remain the same: As a swift, acrobatic protagonist, you traverse a large, semi-ruined setting riddled with lethal traps and populated by diverse warriors and creatures that you must defeat with power and wits, while time shenanigans are afoot. The parallels end there, however, as The Lost Crown presents a novel tale based on Persian mythology, diving into an adventure packed with colourful characters who are frequently rather engaging, but the plot may become tangled in its intricacies and delivery as you traverse the maze-like map.

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Combat Mechanisms

The Lost Crown is a Metroidvania game featuring Sargon, a skilled and quick warrior. The game emphasizes speed, reaction time, and using your advantage to fight foes. The combat approach in Mount Qaf is quick and difficult, with Sargon’s speed being his strongest asset. The game has four difficulty settings and customizable aspects like enemy health, damage, and parry window size. The fighting system is based on melee action, similar to Sekiro: Shadows Die Twice and Devil May Cry. The goal is to generate and sustain combinations that provide an advantage. Sargon’s moves include normal blows, upward and downward assaults, aerial manoeuvres, chained dodges, slides, and heavy attacks. The game features many combat tactics that can be combined based on the situation and the adversary.

Does The Lost Crown include time-rewinding power?

The Lost Crown does not feature time-rewinding power which enables players to correct mistakes in platforming sequences. Instead of rewinding time, players get restored to the last solid ground they touched, sustaining minimal damage to their health meter. This is a faster and cleaner way to correct mistakes, making platforming parts less stressful and time-consuming. The only major consequence is when players run out of health.

World Map of Prince of Persia: The Lost Crown

Mount Qaf is a massive area filled with spectacular sections and unique dynamics. It doesn’t reinvent the Metroidvania formula, but it does provide variation and new difficulties. Each region has its mood, opponents, and concepts, such as a subterranean pirate harbour complete with explosives and ambushes or a school with a towering librarian. As players achieve new powers, they will return to each place, gaining access to new locations. The distinctiveness of these locales makes subsequent visits fascinating even after the campaign has ended. Map of Metroidvania’s in Lost Crown, feature allows players to photograph unreachable areas or riddles and add them to their map. This approach motivates players to explore Mount Qaf, eliminating the need to search for missing things. It’s an excellent system that should be imitated by every Metroidvania. The concept pushes players to discover and solve all Mount Qaf has to offer, decreasing the need to comb the landscape for unknowns.

Conclusion

Prince of Persia: The Lost Crown covers not just what made games like The Sands of Time so amazing, but it also irons out a lot of the little flaws that plagued the 3D games in this series by switching to a 2D viewpoint and dominating it. It also works exceptionally well as a typical Metroidvania, keeping to the genre’s tried-and-true aspects while executing them with accuracy. The plot might be disjointed at times, but the fast and entertaining fighting system, precise and gratifying controls, and beautiful look and feel enhance Sargon’s adventure and make The Lost Crown a fitting successor to the finest of the Prince of Persia culture.